AI Insights · Timothy · October 2021
Top 5 School Games on iOS in Colombia - Q3 2021
Explore the performance of the top 5 school games on iOS in Colombia during Q3 2021, with insights on downloads, revenue, and active users.
During the third quarter of 2021, the top 5 school games on the iOS platform in Colombia showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each of these apps fared, based on data from Sensor Tower.
Bully: Anniversary Edition from Rockstar Games saw fluctuations in its weekly revenue, peaking at around $88 in mid-August. The app generally maintained a steady revenue stream throughout the quarter, with notable increases during the weeks of July 12 and August 30, reaching approximately $73 and $82 respectively. However, weekly downloads remained minimal, with only a handful of downloads recorded during the entire quarter.
University Empire Tycoon-Idle by Digital Things experienced a significant spike in weekly downloads towards the end of August, reaching 232 downloads. This surge coincided with a peak in weekly revenue of about $57. Active users also increased during this period, peaking at 312 in the last week of August before gradually declining to 154 by the end of September.
My PlayHome School from PlayHome Software Ltd showed a modest increase in revenue, with a notable peak of $27 in the last week of September. Despite this uptick, the app did not record any significant downloads or active user metrics during the quarter.
Adventure Academy by Age of Learning, Inc. had a relatively stable revenue stream, with minor peaks in weekly revenue around $6 in late August and early September. Weekly downloads remained negligible throughout the quarter, resulting in a consistent yet low revenue performance.
School of Chaos Online MMORPG from VNL Entertainment Ltd. saw a moderate level of activity. Weekly downloads peaked at 15 in early August, while the highest revenue was recorded at $3 in several weeks. Active users fluctuated slightly but remained within the range of 30 to 40 throughout the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.